summary+about+a+magazine+and+recording

__summary about a magazine __  author : Alejandra Tarazona.  Source : Virtual Reality in Architecture ( Pragya T)

 The article by Pragya T. is the application of virtual reality in the field of architecture, the benefits this brings, and the importance it has acquired today. To achieve this objective, Pragaya begins his article with a description of what is reality, that in general with examples and simple terms. She Determines that virtual reality is "a computer-simulated environment," noting that the first contact with virtual reality that most people has when they play a simple game-like 3D FPS (First Person Shooter), "as Wolfenstein 3D and Doom "says the author. Most important, virtual reality has become popular through time, generating in stride benefits to society, also in architecture. 

With the advent of virtual reality architecture, you get great modern architect working facilities, without making lots of plans, and the idea of the ​​building would be clear enough to be approved. With this useful tool and a good knowledge of the program, the architect is capable of creating great works in 3D, with realistic views, both interior and exterior ores, also the internal elements (rooms, halls, etc.), all highly detailed. Hoflers the customer a clear idea of ​​how it will work once built. The author also notes that other advantages of this tool are: "helps decide the budget plan" that is, the program offers a diverse range of materials and products with which the work will have a fair price. Ease of use is another benefit noted by the author.

The CAD program is useful for a software architect and it adapts to the needs of the economy, the writer adds that "This is a program has many useful tools that allow users the flexibility to create many architectural designs.”

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